Showing posts with label coding. Show all posts
Showing posts with label coding. Show all posts

Tuesday, May 8, 2012

Early Prototype Sample

Just a follow up to Melissa's post, in this post I've embedded the flash file we used for our proof-of-concept prototype. If you have a Kinect running on your PC is will work as intended right in the browser, otherwise you can hover over the buttons and pretend you have a Kinect :-/

Read more to try out our flash prototype!

Wednesday, April 11, 2012

Getting PC Kinect to Recognize the Basics

Unlike the Xbox 360 Kinect, the PC version is not plug-and-play and it requires some coding to get started. Fortunately our team member Karen is capable of handling the coding requirements. She has a background in software development and has used C and C++, but never C#, so she borrowed some sample code to start out...