Showing posts with label demo. Show all posts
Showing posts with label demo. Show all posts

Tuesday, May 8, 2012

Early Prototype Sample

Just a follow up to Melissa's post, in this post I've embedded the flash file we used for our proof-of-concept prototype. If you have a Kinect running on your PC is will work as intended right in the browser, otherwise you can hover over the buttons and pretend you have a Kinect :-/

Read more to try out our flash prototype!

Wednesday, March 28, 2012

Ideo's Kinect Physics Demo

Ideo has a Kinect physics demo on their Vimeo page, it's been up for a while but somehow slipped under our radar until now. This is a great demonstration of the accuracy the sensor is capable of:



Recently we've been doing some brainstorming about things like switches and wheels, virtual representation of controls with limited affordances that a user can interact with naturally, watching this validates some of our discussion as it seems the sensor should certainly be capable of those things.

Right now we're in the early stages of prototyping with a group meeting scheduled for tomorrow night at the CDR, next update I will fill in the details of how we got to this point and what we are hoping to achieve, stay tuned!